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PS5 Pro was developed and released in a mere 19 months, according to an insider, all while meeting all project deadlines.

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Today marks the highly anticipated unveiling of the new PS5 Pro gaming console by Sony. After enduring months filled with leaks, rumors, and strong hints of its impending debut from various game developers at Gamescom, Lead System Architect Mark Cerny (known for creating the PlayStation 4, PlayStation 4 Pro, and PlayStation 5) is set to grace the stage later today with a 9-minute video presentation at 8 AM Pacific Time (5 PM CET).

A leaked unlisted video on PlayStation’s YouTube channel, simply named ‘PS5 Pro’, further confirms the focus of today’s presentation. Notably, Tom Henderson has emerged as a reliable insider providing consistent updates on the PlayStation 5 Pro. Henderson verified leaked specifications from the Moore’s Law Is Dead video and also disclosed the console’s codename ‘Trinity’, aligning with the Matrix-themed naming convention (similar to the PlayStation 4 Pro codenamed Neo).

Henderson recently shared on Twitter/X that Sony achieved a remarkable feat with the PS5 Pro, transitioning from prototype to launch within just nineteen months while adhering to all deadlines. If validated, this would undoubtedly stand as a significant accomplishment. With the official announcement only hours away, let’s recap the key details known from credible leaks:

  • Enhanced rasterized rendering performance by 45% through a larger GPU and faster memory
  • Significantly improved ray tracing structure delivering an average 2-3x speed enhancement, with peaks reaching 4x
  • Custom machine learning setup supporting 300 TOPS at 8-bit to fuel the PlayStation Spectral Super Resolution (PSSR) upscaling technique, Sony’s iteration of Multi Frame Super Resolution based on the PlayStation Machine Learning (PSML) algorithm
  • PSSR, an ML-enhanced version of Temporal Anti-Aliasing Upscaling (TAAU) leveraging inputs akin to NVIDIA DLSS or AMD FSR, fully compatible with High Dynamic Range (HDR) workflows, and devoid of per-game training requirements like the latest DLSS version

Additional details from the less-known insider Brian Potter suggest that a digital edition of the PS5 Pro will debut on November 14 in the UK at £499.99, with a disc version following on December 5 priced at £589.99. The console reportedly boasts an improved DualSense controller offering prolonged battery life and ‘enhanced’ triggers, supports HDR10+ and Dolby Vision on selected streaming platforms and media. Furthermore, the upcoming State of Play event, expected on September 19, will spotlight indie and third-party games, excluding first-party titles from PlayStation Studios.

It’s essential to approach these additional insights with caution, as the official source will soon provide complete and accurate information.

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