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Obsidian CEO praises the impressive appearance of The Outer Worlds 2.

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Praise for The Outer Worlds 2’s Stunning Aesthetics by Obsidian’s Chief Executive

The CEO of Obsidian Entertainment has expressed admiration for the striking visual design of The Outer Worlds 2. Initially unveiled at E3 2021 through a cleverly humorous trailer, updates on the game have been scarce until recently. Feargus Urquhart, the CEO, shared insights about this upcoming RPG sequel during an interview conducted by Limit Break Network, a YouTube channel.

Progress on the game is exceeding expectations. While it may be customary to offer enthusiastic assurances, I genuinely mean it. The dedication and expertise of our team are truly remarkable. During the development of a major title like this, our studio unites to strategize the game’s delivery. We’re committed to ensuring it meets all the necessary criteria. We’ve taken deliberate steps to establish a fluid connection between Avowed and The Outer Worlds 2, allowing us to offer substantial support to both teams.

Fortunately, key members from the original installment have remained onboard for the sequel. The lead programmer, Leonard Boyarsky, retains his role, as does Brandon Adler, the game director, and Matt Singh, now heading gameplay and content, who previously served as a tester on New Vegas. We are fortunate to have a team deeply familiar with the game’s essence and long-standing contributors to our studio, and their prowess has been truly impressive.

Our studio faced significant challenges during the period of the pandemic. Amidst an acquisition and the impact of COVID-19, we were juggling the completion of The Outer Worlds and its DLC, progress on Avowed, movement on Grounded, and developments on Pentiment helmed by Josh. It was a period where our performance dipped considerably, spanning about eighteen months. There were discussions about potentially pausing work on The Outer Worlds 2 to focus the entire team on Avowed. However, I appreciate Microsoft’s steadfastness in upholding our commitments to all these projects.

While adherence to our initial timelines may have wavered, our resolve to deliver has been resolute. Grounded and Pentiment have emerged as remarkable achievements, and the anticipation for Avowed is mounting, with The Outer Worlds 2 shaping up to be truly magnificent. Building upon the foundation laid by Avowed and The Outer Worlds 2, leveraging the Unreal Engine, and the arsenal of tools meticulously honed over years, we are poised to spearhead the next era of gaming innovation.

The CEO of Obsidian also expressed a desire to venture into developing a Shadowrun game, demonstrating an ongoing dedication to exploring diverse and captivating gaming experiences.

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