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CD Projekt Red does not currently include microtransactions in their single-player games, but they are considering the possibility for their multiplayer projects in the future.

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Microtransactions have been a point of discussion for CD Projekt Red, with the studio’s chief operating officer Piotr Nielubowicz addressing the topic in a recent interview. While the current stance is that single-player games from the studio will not feature microtransactions, there is a consideration for incorporating them into future multiplayer projects.

It was emphasized by Nielubowicz that CD Projekt Red does not currently see microtransactions fitting into the realm of single-player games. However, the door has not been closed on the possibility of utilizing this monetization method in multiplayer ventures down the line.

Former CEO Adam Kicinski had previously mentioned a goal of designing monetization strategies that resonate positively with players in CD Projekt Red games. Despite this, there had been some confusion in the community due to conflicting statements regarding the inclusion of microtransactions in Cyberpunk 2077.

While the standalone multiplayer project linked to Cyberpunk 2077 was ultimately canceled following the game’s turbulent launch, CD Projekt Red remains focused on upcoming projects such as The Witcher 4 and Cyberpunk 2077: Orion, which is expected to feature multiplayer aspects.

Recent discussions surrounding microtransactions in single-player titles have been sparked by controversies like the inclusion of paid downloadable content in Dragon’s Dogma 2 by Capcom. This move has prompted debates about the necessity of such features in story-driven games and the potential for their integration into AAA titles moving forward.

As the gaming industry continues to evolve, the approach to monetization and player engagement remains a key consideration for developers like CD Projekt Red. Balancing consumer satisfaction with financial sustainability is a delicate line that studios navigate in determining the future of in-game transactions.

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